Developed and published by Blizzard, Diablo III was released for PC in May, 2012 and for PlayStation 3 and Xbox 360 in September, 2013. I’m glad I did because I got hooked and beat it within it week. I heard many great things about it and I figured since I spent all that money on the Collector’s Edition, I might was well give it another shot. It wasn’t until the Loot 2.0 patch was released that I really got into it. You don’t pump points into your characters, you don’t get to pick and choose your skills, the loot was awful, the auction house was a terrible idea, and I couldn’t even get past the first Act. I really didn’t follow the development of the game, I knew the series was about loot and character building and realized early on that Diablo III made some major changes. ![]() But it wasn’t happening and it was my fault. For some reason, I was really interested in getting into the series and hoped Diablo III would be the game to click with me. ![]() At that time, I had only played the first two games a handful of times but never beat them. And that’s because I bought the Collector’s Edition. When Diablo III originally released for PC, it sucked and I thought it was the stupidest purchase I ever made.
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